Cars64: WIP upload complete
Cars64 » Devlog
I've been posting a bunch of screenshots to Google+ as I go, but itch.io also wants me to write a devlog.
I've had a lot of fun (so far) with my second 64x64 pixel game. It's coming together, and minimally playable now, though I tend to want there to be a win state and/or a lose state, neither of which my game has yet.
I started writing up documentation on Google Drive, which might be the most informative: https://docs.google.com/document/d/1iW5_-wtYuoF2m6uWjarfh1Bur2zrDlTTjpGolcr0ih4/...
Files
cars64_2017_08_13b.zip Play in browser
Aug 14, 2017
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Cars64
LOWREZJAM 2017 - Shooting at Cars. Based on a true story.
More posts
- Upload #6 - the endAug 16, 2017
- Upload #7 - now with binariesAug 16, 2017
- Upload #5 - almost thereAug 16, 2017
- Upload #4 with many improvementsAug 15, 2017
- Upload #3 with RADAR and fancy message scrollingAug 14, 2017
- Upload #2, now with losing (and winning?)Aug 14, 2017
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